Monks in Eberron are an unusual mixture of contemplative scholars and martial artists. They are called to a life of community apart from the world in which they copy books, preserve the annals of history and practice the skills they need to defend their faith and fight for the cause of their church.
Monk Options: Monks in Eberron have access to feats representing unique fighting styles derived from their religious traditions.
Feats: Double Steel Strike, Flensing Strike, Monastic Training, Serpent Strike, Whirling Steel Strike.
Most monks in Khorvaire follow the religion of the Sovereign Host. Good and neutral monks worship Dol Dorn, the Lord of Strength at Arms. Evil monks are devoted to The Mockery, flaying their own skin in identification with their disfigured patron.
Bonus Feats: Good or neutral monks devoted to Dol Dorn may choose Whirling Steel Strike as their bonus feat at 2nd or 6th level, in addition to the normal options at those levels. They must still meet all prerequisites for the feat.
Evil monks devoted to The Mockery may choose Flensing Strike as their bonus feat at 2nd or 6th level, in addition to the normal options at those levels. They must still meet all prerequisites for the feat.
When a warforged monk gains the wholeness of body ability, he can use that ability to repair damage he has taken.
Several monastic traditions in Eberron combine the training of a monk with skills that lie outside the monk class. The Dhakaani clans of Darguun, for example, have a martial tradition of monk/rogues, and certain monastic followers of the Silver Flame, mostly in Thrane, are monk/paladins.
The Monastic Training feat allows a monk to circumvent the usual restrictions against multiclassing to learn one of these monk traditions. Any monk may choose Monastic Training as her bonus feat at 1st, 2nd or 6th level, in addition to the normal options at those levels.
Source: Eberron Campaign Setting (Page 38)