¶ Madness Domain
Deities:
Granted Powers:
You subtract 1 from all Wisdom-based skill checks and all Will saves. However, once per day, you can see and act with the clarity of true madness: Add one-half your level to a single Wisdom-based skill check or Will save. You must choose to use this benefit before the check or save is rolled.
¶ Madness Domain Spells
- Confusion, Lesser: One creature acts randomly for 1 round.
- Touch of Madness: Dazes one creature for 1 round/level.
- Rage: Gives +2 to Str and Con, +1 on Will saves, -2 to AC.
- Confusion: Subjects behave oddly for 1 round/level.
- Bolts of Bedevilment: One ray/round, dazes 1d3 rounds.
- Phantasmal Killer: Fearsome illusion kills subject or deals 3d6 damage.
- Insanity: Subject suffers continuous confusion.
- Maddening Scream: Subject has -4 AC, no shield, Reflex save on 20 only.
- Weird: As phantasmal killer, but affects all within 30 ft.
Source: Spell Compendium (Page 276)