¶ Mentalism Domain
Deities:
Granted Powers (Sp):
Once per day as a standard action, you can generate a mental ward, granting a creature you touch a resistance bonus on its next Will saving throw equal to your level +2. The mental ward is an abjuration effect with a duration of 1 hour.
¶ Mentalism Domain Spells
- Confusion, Lesser: One creature acts randomly for 1 round.
- Detect Thoughts: Allows “listening” to surface thoughts.
- Clairaudience/Clairvoyance: See or hear at a distance for 1 minute/level.
- Modify Memory: Changes 5 minutes of subject’s memories.
- Mind Fog: Subjects in fog get -10 to Wisdom and Will checks.
- Rary’s Telepathic Bond: Link lets allies communicate.
- Antipathy: Object or location affected by spell repels certain creatures.
- Mind Blank: Subject is immune to mental/emotional magic and scrying.
- Astral Projection:M Projects you and companions onto the Astral Plane.
Source: Spell Compendium (Page 276)