¶ Storm Domain
Deities:
Granted Powers:
You gain resistance to electricity 5.
¶ Storm Domain Spells
- Entropic Shield: Ranged attacks against you have 20% miss chance.
- Gust of Wind: Blows away or knocks down smaller creatures.
- Call Lightning: Calls down lightning bolts (3d6 per bolt) from sky.
- Sleet Storm: Hampers vision and movement.
- Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
- Call Lightning Storm: As call lightning, but 5d6 damage per bolt.
- Control Weather: Changes weather in local area.
- Whirlwind: Cyclone deals damage and can pick up creatures.
- Storm of Vengeance: Storm rains acid, lightning and hail.
Note: The Spell Compendium lists Summon Monster VI for 6th level, but this appears to be an error. The entry includes as asterisk, but no footnote is included. Both the SRD and the Player’s Guide to Faerûn instead list Call Lightning Storm at this level, and this spell seems to be more thematic than Summon Monster VI.
Source: Spell Compendium (Page 280)