¶ Trickery Domain
Deities:
Granted Powers:
Add Bluff, Disguise and Hide to your list of cleric class skills.
¶ Trickery Domain Spells
- Disguise Self: Disguise own appearance.
- Invisibility: Subject invisible 1 min./level or until it attacks.
- Non-Detection:M Hides subject from divination, scrying.
- Confusion: Subjects behave oddly for 1 round/level.
- False Vision:M Fools scrying with an illusion.
- Mislead: Turns you invisible and creates illusory double.
- Screen: Illusion hides area from vision, scrying.
- Polymorph any Object: Changes any subject into anything else.
- Time Stop: You act freely for 1d4+1 rounds.
Source: Player’s Handbook (Page 189)