N Huge magical beast (incorporeal)
Init +9; Senses darkvision 60 ft.; Listen +20, Spot +20
AC 25, touch 25, flat-footed 16; Dodge, Mobility
hp 147 (14 HD)
Fort +13, Ref +17, Will +7
Speed fly 60 ft. (good)
Melee 2 claws +23 incorporeal touch (2d6 plus 3d6 cold) and bite +22 incorporeal touch (2d8 plus 3d6 cold)
Space 15 ft.; Reach 15 ft.
Base Atk +14; Grp —
Atk Options Combat Reflexes
Special Actions fearsome roar
Abilities Str —, Dex 29, Con 20, Int 11, Wis 17, Cha 28
SQ incorporeal traits
Feats Combat Reflexes, Dodge, Mobility, Multiattack, Weapon Focus (bite)
Skills Listen +20, Spot +20
Fearsome Roar (Su): 120-ft. radius, once every 1d4 rounds, Will DC 26 negates. Creatures within 30 feet become panicked, others within the area become frightened for 3d6 rounds if they fail their saves.
Source: Spell Compendium (Page 156)