The nomadic tribes of the Endless Wastes and the Quoya Desert are known as the Tuigan, although that name is actually the name of but one of fifteen major tribes who wander the wasteland between Faerûn and Kara-Tur. Closely related to the inhabitants of Kara-Tur, tribal members are yellowish-bronze in hue, with black hair and broad, flat features. Each tribe has its own dialect, derived in varying degrees from the old empires of Shou, Raumvira and Imaskari, each of which conquered or extended its influence over the Endless Wastes at its height. The tribes of the Endless Wastes adopted the alphabet of Thorass from traders passing eastwards along the Golden Way to Kara-Tur long ago. The tribes are believed to worship Akadi, the elemental deity of air, and Grumbar, the elemental deity of earth, as well as several beast totems (Horse and Tiger).
Since the defeat of the great Tuigan horde in 1360 DR, members of the Tuigan tribe have been found in small numbers in western lands such as Semphar, Thay, Thesk, Narfell and Rashemen. It is this group of immigrants who are best known to the inhabitants of Faerûn.
Regions: The Hordelands, Thesk
Note: The 4 skill points at 1st level are added on as a bonus, not multiplied in.
Source: Races of Faerûn (Page 106), Player’s Handbook (Page 12), Player’s Guide to Faerûn (Page 11)
Your character can be either male or female.
Every player character starts as an adult. You can choose or randomly generate your character’s age. If you choose it, it must be at least the minimum age for the character’s race and class (see Table: Starting Ages). Your character’s minimum starting age is the adulthood age of his or her race plus the number of dice indicated in the entry corresponding to the character’s race and class on Table: Starting Ages.
Alternatively, refer to Table: Starting Ages and roll dice to determine how old your character is.
| Adulthood | Intuitive1 | Self-Taught2 | Trained3 |
|---|---|---|---|
| 15 years | +1d4 (16—19) years | +1d6 (16—21) years | +2d6 (17—27) years |
1 This category includes barbarians, rogues and sorcerers.
2 This category includes bards, fighters, paladins and rangers.
3 This category includes clerics, druids, monks and wizards.
With age, a character’s physical ability scores decrease and his or her mental ability scores increase (see Table: Aging Effects). The effects of each aging step are cumulative. However, none of a character’s ability scores can be reduced below 1 in this way.
| Middle Age1 | Old Age2 | Venerable3 | Maximum Age |
|---|---|---|---|
| 35 years | 53 years | 70 years | +2d20 years |
1 -1 to Strength, Dexterity and Constitution; +1 to Intelligence, Wisdom and Charisma.
2 -2 to Strength, Dexterity and Constitution; +1 to Intelligence, Wisdom and Charisma.
3 -3 to Strength, Dexterity and Constitution; +1 to Intelligence, Wisdom and Charisma.
When a character reaches venerable age, the DM secretly rolls his or her maximum age, which is the number from the Venerable column on Table: Aging Effects plus the result of the dice roll indicated on the Maximum Age column on that table, and records the result, which the player does not know. A character who reaches his or her maximum age dies of old age at some time during the following year, as determined by the DM.
The maximum ages are for player characters. Most people in the world at large die from pestilence, accidents, infections or violence before getting to venerable age.
Choose your character’s height and weight from the ranges mentioned in the appropriate race description or from the ranges found on Table: Height and Weight. Think about what your character’s abilities might say about his or her height and weight. A weak but agile character may be thin. A strong and tough character may be tall or just heavy.
Alternatively, roll randomly for your character’s height and weight on Table: Height and Weight. The dice roll given in the Height Modifier column determines the character’s extra height beyond the base height. That same number multiplied by the dice roll or quantity given in the Weight Modifier column determines the character’s extra weight beyond the base weight.
| Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
|---|---|---|---|---|
| Male | 4’ 10" | +2d10 (5’ 0"—6’ 6") | 120 lbs. | ×2d4 (124—280 lbs.) |
| Female | 4’ 5" | +2d10 (4’ 7"—6’ 1") | 85 lbs. | ×2d4 (89—245 lbs.) |
Source: Player’s Handbook (Page 109), Player’s Guide to Faerûn (Page 32)