Conjuration (Healing)
Level: Adept 2, Anarch 3, Avenger 3, Bard 2, Cleric 2, Corrupter 3, Despot 3, Druid 3, Enforcer 3, Healing 2, Incarnate 3, Mystic Ranger 3, Paladin 3, Ranger 3, Sentinel 3, Urban Druid 3, Witch 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half (harmless); see text
Spell Resistance: Yes (harmless); see text
This spell functions like cure light wounds, except that it cures 2d8 points of damage +1 point per caster level (maximum +10).
Source: Player’s Handbook (Page 216)