Transmutation
Level: Cleric 2, Sorcerer 2, Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Armour of creature touched
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Confronted with incorporeal enemies, you give the armour you touch the power to defend against such foes.
The subject’s armour gains the ghost touch special ability (DMG 219).
Material Component: A tiny shield made of resin.
Source: Spell Compendium (Page 102)