Enchantment (Compulsion) [Mind-Affecting]
Level: Cleric 3, Community 3, Competition 3, Despot 3, Enforcer 3, Incarnate 3, Orc 3, Paladin 3, Sentinel 3
Components: V, S, DF
Casting Time: 1 standard action
Range: 40 feet
Area: All allies and foes within a 40-ft. radius burst centred on you
Duration: 1 round/level
Saving Throw: None
Spell Resistance: Yes
You bring special favour upon yourself and your allies while bringing disfavour to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves and skill checks, while each of your foes takes a -1 penalty on such rolls.
Source: Player’s Handbook (Page 264)