Conjuration(Healing)
Level: Cleric 7
Components: V, S, M
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which are more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Hurling diamond dust into the air, you call out to your deity, and a sparkling aura briefly surrounds those you wish to heal.
This spell functions like restoration, except as noted above.
Material Component: Diamond dust worth 100 gp that is sprinkled over the targets.
Source: Spell Compendium (Page 174)