Conjuration (Summoning) [see text]
Level: Bard 5, Cleric 5, Sorcerer 5, Wizard 5, Summoner 5
Components: V, S, F/DF
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No
This spell functions like summon monster I, except that you can summon one creature from the 5th-level list, 1d3 creatures of the same kind from the 4th-level list or 1d4+1 creatures of the same kind from a lower-level list.
Arcane Focus: A tiny bag and a small (not necessarily lit) candle.
| Monster | Alignment |
|---|---|
| Archon, hound | LG |
| Celestial brown bear | LG |
| Celestial giant stag beetle | NG |
| Celestial sea cat1 | NG |
| Celestial griffon | CG |
| Elemental, Medium (any) | N |
| Achaierai | LE |
| Devil, bearded | LE |
| Fiendish deinonychus | LE |
| Fiendish dire ape | LE |
| Fiendish dire boar | NE |
| Fiendish shark, Huge | NE |
| Fiendish monstrous scorpion, Large | NE |
| Shadow mastiff | NE |
| Fiendish dire wolverine | CE |
| Fiendish giant crocodile | CE |
| Fiendish tiger | CE |
1 May be summoned only into an aquatic or watery environment.
Source: Player’s Handbook (Page 286)