¶ Balance Domain
Deities:
Granted Powers:
Once per day, as a free action, you can add your Wisdom modifier to your Armour Class. This bonus lasts for 1 round per cleric level.
¶ Balance Domain Spells
- Make Whole: Repairs an object.
- Calm Emotions: Calms creatures, negating emotion effects.
- Clarity of Mind: +4 bonus on saves against mind-affecting spells and abilities, allows reroll of concealment miss chance.
- Dismissal: Forces a creature to return to native plane.
- Sanctuary, Mass: One creature/level can’t be attacked, and can’t attack.
- Banishment: Banishes 2 HD/level of extraplanar creatures.
- Word of Balance: Kills, paralyzes, weakens or nauseates non-neutral creatures.
- Protection from Spells:MF Confers +8 resistance bonus.
- Weighed in the Balance: Harms or heals creatures within 30 feet of you.
Source: Spell Compendium (Page 271)