Abjuration
Level: Balance 8, Dwarf 8, Magic 8, Family 8, Sorcerer 8, Wizard 8
Components: V, S, M, F
Casting Time: 1 standard action
Range: Touch
Target: Up to one creature touched/four levels
Duration: 10 minutes/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities (but not against supernatural and extraordinary abilities).
Material Component: A diamond of at least 500 gp value, which must be crushed and sprinkled over the targets.
Focus: One 1,000 gp diamond per creature to be granted the protection. Each subject must carry one such gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect him.
Source: Player’s Handbook (Page 266)