¶ Destruction Domain
Deities:
- Core: St. Cuthbert, Hextor
- Faerunian: Bane, Cyric, Garagos, Ilneval, Istishia, Kossuth, Lolth, Talona, Talos, Umberlee, Yurtrus
Granted Powers:
You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.
¶ Destruction Domain Spells
- Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5).
- Shatter: Sonic vibration damages objects or crystalline creatures.
- Contagion: Infects subject with chosen disease.
- Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20).
- Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to many creatures.
- Harm: Deals 10 points/level damage to target.
- Disintegrate: Makes one creature or object vanish.
- Earthquake: Intense tremor shakes 5-ft./level radius.
- Implosion: Kills one creature/round.
Source: Player’s Handbook (Page 186)