Evocation [Sonic]
Level: Anarch 2, Anti-Paladin 2, Bard 2, Chaos 2, Cleric 2, Destruction 2, Sorcerer 2, Wizard 2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target or Area: One solid object, one crystalline creature or one 5-ft. radius spread
Duration: Instantaneous
Saving Throw: Will negates (object); Will negates (object) or Fortitude half; see text
Spell Resistance: Yes (object)
Shatter creates a loud, ringing noise that breaks brittle, non-magical objects; sunders a single solid, non-magical object; or damages a crystalline creature.
Used as an area attack, shatter destroys non-magical objects of crystal, glass, ceramic or porcelain, such as vials, bottles, flasks, jugs, windows, mirrors and so forth. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered.
Alternatively, you can target shatter against a single solid object, regardless of composition, weighing up to 10 pounds per caster level.
Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.
Arcane Material Component: A chip of mica.
Source: Player’s Handbook (Page 278)