Lord of Nature, Judge of the Dead, Reaper of the Harvest
Intermediate Deity
Symbol: White crown of Mulhorand over a crossed crook and flail
Home Plane: Heliopolis
Alignment: Lawful Good
Portfolio: Vegetation, death, the dead, justice, harvest
Worshippers: Attorneys, druids, embalmers, judges, paladins, rangers, seekers of rightful vengeance
Cleric Alignments: LG, LN, NG
Domains: Good, Law, Plant, Repose, Retribution
Favoured Weapon: “Just Reward” (Light Flail or Heavy Flail)
Osiris (oh-sigh-ris) has a powerful and commanding presence, yet those whose hearts are pure and true are very comfortable in his company. His stern demeanour is cracked only by the antics of playful children, who have been known to make him smile and laugh in delight, and his wife, Isis, whom he loves passionately. However, when confronted by those who violate the principles of maat (justice, honour, order and righteousness), particularly by despoiling the resting places of the dead, his anger is terrible and his wrath unstoppable.
Clerics and druids of Osiris pray for their spells at dusk, when the day’s activities are judged. The two most important holy days in the church of Osiris are Highharvestide and Midwinter. The former is a (relatively) joyous celebration of Osiris’s bounty in which all the citizens of Mulhorand are invited to join. The latter is a solemn, private day during which the sanctity of every burial crypt in Mulhorand is renewed or reinforced so that the dead may continue to rest easy. The Passing to Eternal Contentment and Justice is a sacred ceremony performed during the preparation and burial of the dead. There are three versions of the ceremony — High, Middle and Low Passing — that are employed during funerals for the royal family, the nobles and the commoners, respectively. Many clerics multi-class as paladins, and both clerics and druids sometimes multi-class as rangers.
Osiris is the son of Geb and long-forgotten Nut. He was slain by Set during a power struggle to succeed Ra in the aftermath of the Orcgate Wars. He was brought back to life by his wife Isis and Nephthys when they mummified his body, giving him eternal life and making him the deity of death. Osiris and Set are now bitter enemies, but Osiris gladly acceded to the leadership of Horus-Re when Ra chose Horus to succeed him. Osiris also despises and works against Mask. He is friendly with Kelemvor, for they have similar ideas about death and the undead.
Goodness, honour and order are the natural state, and that which leads to evil, treachery and chaos is by rights unnatural and unlawful. Goodness and harmony come from living within maat rather than fighting it. An organized approach brings the most good for all. Laws exist to bring prosperity to those under them. The pharaoh and his representatives set laws as guidelines for honourable action within Mulhorand’s tradition. Those guidelines must be applied with honour; when honour is lacking in their application, the fair judgement of Osiris is the law. The justice of Osiris is a lack of partiality. Be not angered without justice. Great is justice when it is even-handed; in the eyes of truth, a slave and the pharaoh are as one.
Source: Faiths and Pantheons (Page 146)