Abjuration [Evil]
Level: Adept 1, Anti-Paladin 1, Cleric 1, Corrupter 1, Despot 1, Evil 1, Incarnate 1, Sentinel 1, Sorcerer 1, Wizard 1
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minute/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No; see text
This spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks from good creatures, and good summoned creatures cannot touch the subject.
Arcane Material Component: A little powdered silver with which you trace a 3-foot -diameter circle on the floor (or ground) around the creature to be warded.
Source: Player’s Handbook (Page 266)