Conjuration (Summoning) [see text]
Level: Animal 8, Druid 8
Components: V, S, DF
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No
This spell functions like summon nature’s ally I, except that you can summon one 8th-level creature, 1d3 7th-level creatures of the same kind or 1d4+1 lower-level creatures of the same kind.
When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful or water creature, it is a spell of that type.
| Summoned Creature |
|---|
| Dire shark1 |
| Roc |
| Salamander, noble [NE] |
| Tojanida, elder |
1 May be summoned only into an aquatic or watery environment.
Source: Player’s Handbook (Page 289)