¶ Chaos Domain
Deities:
- Asgardian: Hermod, Loki, Odur, Sif, Thor, Thrym, Uller
- Core: Corellon Larethian, Erythnul, Gruumsh, Kord, Olidammara
- Drow: Lolth
- Faerunian: Aerdrie Faenya, Angharradh, Anhur, Bahgtru, Beshaba, Corellon Larethian, Cyric, Deep Sashelas, Dugmaren Brightmantle, Eilistraee, Erevan Ilesere, Fenmarel Mestarine, Finder Wyvernspur, Garagos, Ghaunadaur, Gruumsh, Haela Brightaxe, Hanali Celanil, Kiaransalee, Labelas Enoreth, Lliira, Lolth, Lurue, Malar, Nephthys, Rillifane Rallathil, Sehanine Moonbow, Selune, Selvetarm, Sharess, Shargaas, Sharindlar, Shaundakul, Shevarash, Solonor Thelandira, Sune, Talona, Talos, Tempus, Thard Harr, Tymora, Umberlee, Urdlen, Uthgar, Valkur, Vhaeraun
- Olympian: Zeus, Aphrodite, Ares, Dionysus, Hercules, Hermes, Pan, Poseidon
- Pharaonic: Bast, Nephthys, Set
- Other: Taiia (Both aspects), Dennari
Granted Powers:
You cast chaos spells at +1 caster level.
¶ Chaos Domain Spells
- Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
- Shatter: Sonic vibration damages objects or crystalline creatures.
- Magic Circle against Law: As protection from law, but 10-ft. radius and 10 min./level.
- Chaos Hammer: Damages and staggers lawful creatures.
- Dispel Law: +4 bonus against attacks by lawful creatures.
- Animate Objects: Objects attack your foes.
- Word of Chaos: Kills, confuses, stuns or deafens non-chaotic subjects.
- Cloak of Chaos:F +4 to AC, +4 resistance, SR 25 against lawful spells.
- Summon Monster IX:1 Calls extraplanar creature to fight for you.
1 Cast as an chaos spell only.
Source: Player’s Handbook (Page 186)